15 October 2025 Danfoss Workflow Optimization Project A collaborative UX research project with Danfoss focused on understanding and improving internal workflows for custom orders across global factories.
11 January 2025 Research: Gamification in Language Learning My master’s thesis explored the potential of video games as tools for language learning.
24 June 2024 The Dimensional Patient After researching and interviewing patients and nursing students, we designed and developed a game to encourage conversation around the greatest challenge when caring for patients: time, and how to spend it.